Sarabjeet Singh
Seasoned Graphic Designer & CG Aritst
about
With more than 5 years of experience, I have developed a strong foundation in different areas of 3D art, such as modelling, texturing, lighting, animation, and rendering. I have experience in both organic and hard-surface modelling, creating characters, environments, props, or architectural elements. I have experience in UV mapping, texture painting, and using software like Substance Painter or Photoshop to create realistic and visually appealing materials and shaders. I am familiar with rendering engines such as Arnold, and Unreal Engine, which allow you to generate high-quality renders.
Working as a 3D artist often involves collaborating with other professionals, such as art directors, animators, or game developers. I am familiar with industry-standard practices, such as asset optimization, file organization, and adhering to project deadlines.
You can explore my work on Linked In, Artstation, and Instagram.
portfolio
- 3D Digital Illustrator
- 3D Digital Illustrator
- 3D Digital Illustrator
- 3D Digital Illustrator
- 3D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
- 3D Digital Illustrator
- 2D Digital Illustrator
- 2D Digital Illustrator
work experience
- Collaborating with the marketing and advertising teams to develop design concepts that resonate with our target audience.
- Staying updated on the latest trends and best practices in digital marketing and advertising design.
- Working closely with copywriters, marketers, and other creative team members to deliver high-quality designs that meet project requirements.
- Communicating with clients to understand their design needs and incorporating feedback into final designs.
- Adapting designs for different digital channels and devices, ensuring responsiveness and usability.
- Modeled appealing and production friendly models/characters for a 3D animated feature film.
- Delivered completed assets as per production schedule.
- Worked with rigging department to generate blend shapes and corrective-pose shapes, and ensure compatibility with pipeline.
- Worked with modeling leads and the art director to understand the stylized version of the production.
- Ensure all deliverable meet the needs of all receiving departments.
- Modeled and Textured CG assets.
- Worked in a diverse team of modeler and animators.
- Worked closely with leads and Co-op teammates.
- Created 3D models with Pixologic ZBrush and Autodesk 3ds Max
- Worked with AR/VR technology and prepare assets to be game-ready
- Created effects for AR/VR Technology with Adobe after effects
- Worked in a diverse team of Website developers, graphic designers, and Animators
- Primarily used Autodesk 3DS Max, Autodesk Maya, Adobe Photoshop and Pixologic ZBrush
- Worked closely with artists using Unity and Unreal Engine software
- Sculpted and textured high-quality scanned characters and props for 3D printing.
- Worked with various software to create 3D models such Agisoft Metashape, Autodesk Mudbox, Pixologic ZBrush and Adobe Photoshop
- Conceptualized and developed Realistic Bust Models for 3D printing
- Created 3D models from concept art in ZBrush
- Unwrap and texture models with the help of Polypaint in Pixologic ZBrush
- Delivered work on time with proper labelling
- 6 Months Accelerated Graphics Training Program
- Conceptualized from scratch and developed into 2D/3D high-value and low- value symbols for Casino Slot Games
- Worked with Adobe Photoshop and Pixologic ZBrush to create UI for games
- Designed and developed the Lower Screen for Slot Games
- 2D Character Concept Designs for Games
- Handled multiple tasks simultaneously to meet deadlines
- Experienced with Autodesk 3ds Max and Adobe Photoshop to create 3D models and textures in detail
- Realistic digital portraits with Adobe Photoshop and Corel Painter
- Model high and low poly meshes under the specified polygon budgets as per guidelines/reference
- Created Animated Graphic Video for the Client
education
I think one should never stop learning and go through a process of acquiring knowledge.
contact
Hello , I'd love to hear from you.
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Or simply email me at sarabarts950@gmail.com